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Torning

Running your company

by liharris30[2106022] Superadmin Updated companies director trains stock applications

How the Companies area helps a Torn company director run the place in a few minutes a day: what needs doing, a fair train rotation, stock orders, real profit, positions, applicants, wages and Discord reminders. Employees can see their own company too.

What Companies is for

Companies turns your Torn company into one place to work from. Torning reads it every half hour with your own API key and keeps a day by day history, so you can see what moved overnight and what needs doing now.

It has eleven tabs:

  • Companies › Today: the company's figures and one list of what needs doing.
  • Companies › Trains: a fair train rotation with your own rules, trains booked for buyers over several days, and how many to give so none are lost.
  • Companies › Stock: how long each product lasts and what to order.
  • Companies › Revenue: profit after costs, an advertising suggestion, your rank and what your next star takes.
  • Companies › Rivals (Pro): companies of your type you follow beside your own.
  • Companies › Positions: who fits which position, and how the top earners staff.
  • Companies › Employees: every employee and every number Torn gives.
  • Companies › Applications: everyone who has applied, scored against your positions.
  • Companies › Ledger: what the company has cost you against what it has paid you, what the funds cover, money in and out of the funds, and who joined, left or moved.
  • Companies › Candidates: players looking for work, a scan of Torn's working stats Hall of Fame, both scored against your positions, and your "now hiring" post.
  • Companies › Find a job: every company with a free desk that takes applications.

Companies is free. Revenue, Stock, Employees, Trains, Ledger and Rivals each have a range at the top: 30 days, 90 days, 1 year or All time, which sets every chart, total and list on the page. Without Pro the year and all time are locked and history stops 3 months back; Torning keeps reading every day, so Pro opens all of it at once. Pro also adds the what-if estimates on Revenue, Stock and Positions, the forecast and its scorecard on Revenue, and opens Rivals. On a phone, Companies sits under More in the bottom bar.

Turning it on

Open Companies › Today and press Grant access. That consent lets Torning read your company profile and roster every half hour. When Torn says you are not in a company, Torning asks again every 12 hours instead. You can turn it off again from Account › Data sharing.

  • Torning finds your company from your own key. If you have only just turned it on, the page fills in within a minute or two.
  • Torn only gives the management figures (funds, popularity, efficiency, environment, trains, advertising, wages) to the director, whatever the key.
  • Trains, Stock, Applications and Ledger read selections that need a Limited Access key. Without one those tabs stay locked.
  • With a Limited key, Torning also reads the training entries of your company news, so it knows who has been trained. The first read goes back as far as Torn keeps them; after that it only reads what is new, and keeps entries Torn later drops.

Directors and employees

The director sees all eleven tabs. Anyone else in the company sees Today and Employees for their own company, read-only. Find a job is open to every player, with or without a company:

  • Today shows what Torn publishes on every company's profile (stars, income, customers) and your own effectiveness, part by part.
  • Employees shows the whole roster, without wages.
  • Trains, Stock, Revenue, Rivals, Positions, Applications, Ledger and Candidates show a "Directors only" card.

Today

The tiles at the top show popularity, efficiency, environment, trains, funds and the estimated profit for the day, each against how the company closed yesterday. Once two days have been read, a small line under each tile traces its last 30 days.

What needs doing lists, most urgent first:

  • trains waiting to be given, in red when you are within 3 of the 20-train cap or when the day's gain would push some past it ("Give 5 trains today or lose them");
  • no advertising budget, and popularity, efficiency or environment under 100%;
  • a product that runs out today or tomorrow;
  • a day where wages, stock and advertising cost more than the income;
  • empty desks;
  • employees under 50 effectiveness, short of their position's working stats, held back by addiction (-10 or worse) or in federal jail.

For a director, Last week sets your last full week (Monday to Sunday, TCT) against the week before: income, profit, popularity and your place at your stars, with income against costs as one bar. The week in lines adds staff changes, trains given and money in and out of the funds.

For a director the list also says which positions to hire for when a desk is empty, and how many applications are waiting with the best fit. Each row has an Open button to the tab that deals with it.

Specials lists what your company type offers by star rating. The ones your stars have unlocked are shown in full, the rest faded, and the next one is marked with the stars it needs. If the Daily Checklist is on, your own job points sit against each special's cost, with a bar toward the cheapest unlocked special you cannot yet afford. Specials are bought with job points on Torn's job page.

Trains

The rotation puts whoever has had the fewest trains in the last 30 days first, then whoever was trained longest ago, then the weakest. Your rules come before that. The first ones, as many as you have trains to give, are marked Next.

The switch above the rotation changes only the count shown on each row. 30 days is the count the order is worked out from. All time is every training entry Torning has on file for that employee, the same figure Torn's own employee list shows. It never changes who is next.

  • Trains to give is what staff can have today: the trains banked, less today's bookings and what you keep for sale. With pacing on it also holds back what tomorrow's bookings need when the day's gain will not cover them, but never so much that a train is lost to the cap. The line under the tiles says it in words, for example "Give 10 today, or 5 are lost to the cap at the reset". The bar shows the banked trains against the 20-train cap.
  • Gained a day is how many trains the company gains a day, read from your own history: each day's close less the day before, plus the trains given that day, leaving out days at the cap. Torn does not publish it, and it needs a few days of history.
  • Each row says which working stat to train: the one furthest short of the position's need, or else the one the position gains fastest.
  • Train opens Torn's company page in a new tab. You give the train there yourself; Torning never clicks anything in Torn.
  • Days at the cap counts the days the company closed with 20 trains banked. A train granted on such a day had nowhere to go.

Booking trains for buyers

  • Under Book trains, give the buyer's name (and their Torn ID if you like), how many trains a day, for how many days and from which day, and a Price per train when you are selling them. Press Book. A booking can start today or up to 30 days ahead and run for up to 30 days.
  • Each day of a booking is counted out of that day's trains, so Next never spends a booked train. No day can be booked past the 20-train cap; Torning names the day that is full.
  • The cross beside a booking cancels the days still to come. The days already given stay in the sales.
  • Next 14 days draws each day as one bar: every buyer's booking, what you keep for sale, and what is left for staff out of the day's gain. A day booked past the gain is marked, because it will draw on the bank.
  • Train sales keeps a ledger over the range at the top, one line per booking: paid against owed, with Mark paid once the buyer has paid you in Torn.

Rules

  • Under Rules, pick an employee or a whole position and a rule. Pin makes them next whenever trains are left; First puts them ahead of the fair order; Skip keeps them out of Next while they stay on the list. A rule for an employee wins over one for their position.
  • Keep a day holds that many trains back every day for selling. Pace trains turns the pacing above on or off. Press Save.

Every training entry of the last 30 days is listed at the bottom. Trains given to people who have left are counted apart.

Stock

For each product, the sell rate is the average of the last 7 days. The bar shows how many days the shelf and any open order last at that rate; the tick is the 1-day delivery. Once a product has four weeks of days, its order also follows the days of the week it covers (a product that sells more at weekends orders more before one) and keeps a little spare against a busy run, enough to cover nine days in ten going by how much its sales have swung; the spare shows under the order.

  • Pick how many days of stock you want to hold: 2, 3, 5 or 7. Order is how many to buy so every product lasts that long.
  • If the order would overfill your storage or cost more than the company's funds, every product's order is cut by the same share, and a note says which limit applied.
  • Order on Torn opens Torn's stock page. You type the quantities in there yourself.
  • Pricing sets each product's price against its RRP, and says what it sold a day in the week before and after its last price change. A line priced above RRP that is selling less, or below RRP while it sells out, is called out. Torn does not publish how price moves sales, so this is what your own customers did.
  • Price and sales charts one product at a time over the range: units sold each day as columns, with the price you sold at and what each one cost you as steps, so you can see whether a price change moved sales. Pick the product at the top of the card; it starts on your best seller. Takings by product ranks what each product took over the range, with the units sold.
  • What if: prices (Pro) gives each product a slider from half its RRP to half as much again. It shows how many would sell a day at that price, the profit they leave after their cost, and how long the shelf would last, against today, with the total for every product at the top. Where your history has one, it names the price that leaves the most profit a day; Try it moves the slider there.

How the price what-if works

Torn does not publish how price moves sales, so Torning reads each product's last six months: how many sold per customer at each price you charged, set against the price the day before (Torn reports a day's sales the next day). Counting per customer keeps a busy or quiet day from reading as a price effect, and days the shelf ran out are left out. When your company log holds the price change, that day counts at the hours either side of it (a price raised at 6am counts mostly at the new price), and a day with two changes is left out. The answer is added to today's own sales, so today's price changes nothing. A product needs two prices held for 3 days or more each; one that has only ever had one price keeps its sales and changes only its margin. When sales barely fell as the price rose, the best it can say is the highest price you have sold at. Products can compete for the same customers, which this does not see.

Revenue

Where today's income goes splits the income Torn published today (yesterday's takings) into wages, the stock sold (units times your cost), advertising, and the profit left.

  • Totals adds up the range: income, profit, customers and trains given, with the income split into wages, stock, advertising and profit. Profit only counts days with a wage bill, because the days filled from Torn's public snapshot have income but no costs. All time runs from the first day Torning read your company.
  • Profit by day charts income, costs and profit for each day Torning has read, placed on the day the money was made. Popularity (on the right axis, out of 100%) and the advertising budget are drawn on the day they were read, so you can see how popularity answered a change of budget.
  • By product shows what each product took yesterday and its margin on each one sold.
  • Advertising suggests a daily budget: a tenth of daily income, half as much again while popularity is under 100%, and never more than a quarter of what is left after wages and stock. It is a rule of thumb, not Torn's formula.
  • What if: ad budget (Pro) lets you drag the daily budget and shows where popularity would settle, the customers a day it would bring and the profit left after stock and the budget itself, against today. Profit at each budget lists the same for budgets across the range, with today's, the one you chose and the best marked.
  • Rank at your stars places you among every company of your type and star rating by customers this week, from Torn's daily company snapshot. The badge on your bar says how many more customers would move you up a place. Once two days are recorded, Rank over time charts your place with your weekly customers against the median company at your own stars and one star up. Torning keeps those medians from each day's snapshot, so the market's own history builds up from the day it started reading.
  • Next star, in the same card, measures you against the line into your next star on weekly customers and weekly income, and shows your age against the youngest company in Torn at that star. The badge reads On track, Waiting on time (your figures are there but no company that young holds the star), Short of the line, At risk (below the line into your own stars) or Top star. When you are short, it gives an estimate from your last four weeks of figures, or says the gap is not closing.
  • Time to the next star, under the lines, reads how long companies of your type held your stars before gaining the next, from the star moves in Torn's daily snapshot. A stay that ended in a move down, or is still running, counts as "at least that long". From how long you have held your stars, the bar shows the likely wait (the quick quarter to the slow quarter of companies) with the middle marked, and the dial the chance of moving up within 30 days. With too few moves of your type it uses every type at your stars and says so; with too few at all it does not show.
  • What moves it lists what to change, biggest gap first: empty desks, customers per employee and income per customer against the median company at your next star, and popularity. Each links to the tab that deals with it.

Forecast (Pro)

Forecast carries your own days forward 90 days: Profit, next 30 days with the range it should land in, Funds in 90 days (each day's forecast profit, less what you have typically taken out a day over the last three months, with the day the funds would run dry if they would), and a chart of the last 60 days against the forecast with a shaded band. It fits a trend with a level for each day of the week once there are six weeks of days, damped so it bends flat rather than running away, and only the days since your stars last changed once there are four weeks of them. The band is where an actual day should land four times in five; it widens the further ahead it reaches. It needs 28 days of figures.

How close past forecasts came holds the forecast against what happened. Torning notes every day what it says about 1, 7 and 30 days ahead (funds at 7 and 30), and scores each once that day is read. In the band is how often the actual landed inside the shaded range over the last 90 days, against the four times in five it should (the tick); Typical miss is the gap as a share of the actual figures, with whether forecasts ran high or low. A profit forecast whose band has caught fewer than 65% lately is marked low confidence. The scorecard starts once 10 forecasts have come due.

How the ad budget what-if works

Torn does not publish how advertising moves popularity, so Torning reads it from your own last six months: how popularity changed each day against the budget that ran that day, and how many customers came in at each popularity, at your current stars and staff. When your company log holds the budget change, that day's budget is weighted by the hours either side of it, and a day with two changes is left out. Each answer is added to today's own figures, so at today's budget nothing changes. The badge says how much history stands behind it: high needs about two months of days across three or more budgets you have held. With one budget ever, only its cost changes and customers stay where they are; hold a different budget for a week and it can read the answer. A budget past what you have run is marked as a rough guide. How it is worked out under the card names every figure it used.

How the line is drawn

Torn does not publish how stars are given. Torning reads its daily snapshot of every company and takes the weekly figure that best separates the active companies of your type one star down from those at the star. When too few companies sit on either side, it uses what companies that moved up lately were doing when they moved, or the lowest quarter at the star. Torning also notes every company that gains or loses a star from one day to the next, which is where the moves come from. Stars climb with time as well as form, so a young company can be doing everything right and still wait. How this is worked out under the card names the figures behind your own line.

Rivals

Companies › Rivals is part of Pro. Pin up to 6 companies of your own type to follow beside yours. Everything on the tab, your own company included, comes from Torn's daily company snapshot, so the comparison is like for like.

  • Watching finds a company by name or Torn ID. Suggested offers the companies just ahead of and behind you at your stars and the leaders one star up. Stop watching unpins one.
  • When you first watch a company, Torning reads its last month from Torn's earlier daily snapshots within a few minutes, so its chart starts with a history. After that, each day's snapshot adds a day.
  • Weekly customers ranks you and every company you watch, with how far each moved over the last week.
  • You against each sets each rival against you on weekly customers and weekly income, your side on the left.
  • Over time charts weekly customers, weekly income or staff over the range: 30 days, 90 days, a year or all time (rival days are kept for a year). A dot marks a day a company gained or lost a star; a badge on the watched list names any star change this month.

Positions

Who fits where shows, for every employee and every position of your company type, how much of the position's working stat needs they meet, going by their weakest stat.

  • A move is only suggested when another position fits clearly better (15 points or more).
  • Nobody is ever moved into or out of Manager or Marketer, because those lift everyone else's effectiveness and shuffling them costs the whole company.
  • Hire next shows while you have empty desks: each position you staff below the top earners' average, biggest gap first, with the ones your free desks would fill marked Next.
  • Against the top earners sets your head count in each position beside the average of the 5 highest earning companies of your type, read once a day from their public rosters.
  • What if: staffing (Pro) lets you pick an employee, an applicant or someone looking for work, and a position. It shows their fit there, the effectiveness they would have, your company's average before and after, and your staff per position against the top earners. It opens on the move with the most fit to gain, or, when no move gains, on the applicant or player looking for work who fits a position best. With no desk free, a newcomer takes the place of the least effective person in that position, or whoever you pick under Instead of.

How the staffing what-if works

Torn does not publish how working stats turn into effectiveness, so Torning learns it once a day from every company it syncs: each employee's fit to their own position against the working stats part of their effectiveness, in steps of ten points of fit. An employee you move keeps half of how far above or below that curve they sit today; every other part (settling in, merits, education, penalties) stays as it is. A newcomer gets the curve plus your staff's middle Director education and Management parts, before merits and settling in. Until enough rosters are known (about 50 employees across the companies Torning syncs), it shows the fit alone, because fit and effectiveness are far from proportional. Moving anyone into or out of Manager or Marketer changes everyone's Management part, which this does not estimate, so it says so.

Employees

The roster lists everyone weakest first; its Trains column shows the last 30 days with the all-time total under it, the figure Torn's own employee list shows. Working stats over time follows the range at the top. Effectiveness is drawn as its parts: working stats, settled in, merits, director education, management and book add to it; addiction, inactivity and wrong gender take away and are hatched. Each working stat sits against what the employee's position needs, red when they are short. Under them, a line traces all three together over the last 30 days, with the gain and the gain a day, so you can see who is training and who has stalled. Employees see this on their own row under Your effectiveness on Today too.

Under Your effectiveness on Today, Next steps names the positions you already meet beside your own and the nearest ones you do not, with the working stats to train for each. The director sees the same for each employee under Next steps on the roster.

The director also sees Effectiveness this week: each employee's effectiveness today against 7 days ago, biggest slide first. A drop of 10 or more is red, with the likeliest reason (addiction or inactivity), and Today lists how many are slipping.

And Wages: what each employee costs per point of effectiveness, against the company median. Bars to the right cost more per point than the median, to the left less. 1.5 times the median or more is amber; 0.67 times or less is marked as paid little for what they bring.

And Addiction messages:

  • Set the addiction level at or below which an employee gets a message (-10 to start with) and the message itself. You can use {name}, {value}, {position} and {company} in it.
  • Press Save, then Copy beside an employee, or Copy all, and send it yourself in Torn. Torning never sends anything.

Ledger

Companies › Ledger reads the employee and funds entries of your company news with each sync, newest first, and keeps them after Torn drops them.

  • Capital sets what the company has cost you against what it has paid you, from your own pocket, over its whole life. Put in is what founding it cost and every deposit into the funds. Got back is every withdrawal, any director pay and a sale. The funds still in the company are yours too, so Net is got back plus the funds now, less put in, with the return on what you put in beside it.
  • With a Full Access key and Companies on, Capital reads the company entries of your own Torn log, back to the day you signed up, and the badge reads From your Torn log. Without one it uses the deposits and withdrawals you made in your company news (From company news). Upgrades and stock orders are paid from the funds, so they are part of running the company, not money put in; Capital lists them apart.
  • When Torning holds no log entry for founding the company, it counts your type's listed price and says so. Bought the company from someone, or put money in outside the funds? Open Your notes, pick what it was, type the amount (25m works) and the day, and press Note it. A note counts beside the log; the bin button removes it.
  • The bar under the figures shows how much of what you put in is back or still in the funds. Once it is all back, it gives the day it got there; until then, how long the last month's typical day of profit would take. Over time charts put in, got back, and got back plus the funds, and follows the range at the top. The figures themselves are lifetime for everyone.
  • Funds cover is your company funds against today's wages, stock sold and advertising, before any income. Under 3 days, Today warns you with a row in What needs doing.
  • Funds by week sets the money put in against the money taken out over the range, with one bar for the whole range and one per week, Monday to Sunday (TCT). Past 120 days it reads Funds by month. Funds movements lists every deposit and withdrawal and who made it, 25 to a page.
  • Staff changes lists who joined, left, was fired or moved position. A change the news did not carry is taken from the roster between two reads and marked Roster.
  • The movements and staff changes follow the range. Without Pro they go back 3 months; older entries are kept, and Pro shows them.
  • The tiles count joiners and leavers over the last 30 days and the average days your current staff have been with you.

Applications

With a Limited key, Torning reads your open applications with each half-hourly sync. Companies › Applications lists everyone who has applied, with their level, their working stats and their message, and scores them against every position of your company type the same way Positions scores your staff.

  • Each applicant gets one suggested position. It is a position you are short of against your top earners when they fit it at 75% or more, marked Fills a gap; otherwise it is the position they fit best, leaving out Manager and Marketer.
  • The best fits come first.
  • Open on Torn opens your company's applications in Torn. You accept or decline there yourself; Torning never does.
  • Applications you have dealt with, and ones that expire, drop off on the next read.

Company reminders

A director with Companies and Personal Alerts turned on can be reminded about the company in Alerts, by Discord DM, or both. Switch them on under Account › Alerts in the Company group, or with /alerts:

  • Company trains near the cap: 17 or more of the 20 trains are banked.
  • Company stock running out: a product sells out today or tomorrow.
  • Company running at a loss: costs came to more than the income.
  • Company applications waiting: someone has applied, with the best fit named.
  • Candidate meets an opening: a player looking for work meets a position you posted.
  • Company funds running low: the funds cover fewer than 3 days of costs.
  • Company staff left: someone left or was fired in the last day, by name.
  • Company popularity dropped: popularity fell since yesterday's close by as much as your checklist's Popularity row warns about.
  • Company gained or lost a star: the day your stars change.
  • Company rank moved: your place at your stars moved 3 or more since yesterday.
  • Weekly company report: every Monday, last week against the week before.

/company shows the company at a glance in Discord, only to you: a director's figures and the first three things that need doing, or an employee's own position and effectiveness.

A player listed as looking for work can switch on Job opening you meet in the Jobs group: the bot messages them when a company at their types and stars posts a position they meet. Each pair is introduced once; closing a post or stopping the listing lets it happen again later.

Each one messages you once, then waits until the problem clears before it can message you again. They read the half-hourly company sync, so they stay quiet if the company has not been read for an hour and a half.

Finding a job

Companies › Find a job lists every company in Torn with a free desk that takes applications. It needs no company and no Companies consent, so you can use it between jobs or while looking to move.

  • Pick a Type, or leave it on every type, and set Stars to a minimum (and a maximum if you like). Sort by stars, free desks or weekly income.
  • The list comes from the company snapshot Torn publishes once a day. A desk can fill after that, so press a row to check that company live on your own key before you apply. A company someone checked in the last 10 minutes is answered from that check.
  • Torning reads your own working stats (manual labour, intelligence and endurance) on your key, at most every 6 hours. Your best fit shows the position you suit best at each company type, green when you already meet every stat it asks for, and the Positions I meet chip keeps only those types.
  • The company name opens its page on Torn, where you apply yourself.
  • Hiring shows the positions a director has posted on Torning. Posted openings keeps only those companies, including ones full today that are replacing someone.

Looking for work

On Companies › Find a job, the Looking for work card lists you for company directors on Torning. Press Grant access to turn on the Looking for work permission first.

  • Tick the company types you want (none ticked means any), pick the fewest stars you would take, and add a short note, then press List me.
  • Directors of companies that match see your name, level, when you were last active, your working stats, the position you would suit and your note. They message you on Torn.
  • Your working stats are re-read once a day while you are listed.
  • Stop listing takes you off at once. Revoking the permission on Account › Data sharing hides you too.

Candidates and hiring posts

Companies › Candidates is for the director.

  • Now hiring: tick the positions you want filled (it starts with the ones Hire next suggests), add a note and press Post. The post shows on the job finder and lasts 14 days from each save; Close post takes it down.
  • Candidates lists players looking for work whose preferences allow your type and stars, never your own staff, and never anyone Torn shows idle for more than 7 days. Each is scored against every position the way Positions scores your staff. Those who meet a position you posted are marked Meets and come first.
  • Scan Torn's players goes past the players listed on Torning. Once a day Torning reads the top 1,000,000 of Torn's Hall of Fame for working stats and keeps only players active in the last 7 days. Torn shows anyone but the player only their total, so Fit is that total against the sum of what the position asks for, as a bar with a tick at 100%: an estimate, not the split. Pick the Position to score for (it starts on one you posted or need), and filter by where they work, how recently they were active and their total. The list opens on the most recently active first and shows only players active in the last three days; set Active within to 7 days to see everyone the scan keeps.
  • The Score weighs fit by activity (within a day counts fully, three days 70%, a week 40%) and by how likely they are to move: no job or a city job counts most, a company with fewer stars than yours next, someone not checked yet in between, and a company as good as yours or better least. Nobody already at your company is listed.
  • Opening the tab checks where the best 25 of the scan work now on your own key; press any row to check that one player. A check lasts 3 days and is shared with other directors, and each director can check up to 250 players a day. Once a day Torning also checks again everyone in the scan whose last check is more than 3 days old, so Works at stays current without anyone pressing a row. Rosters Torning already reads (yours and the top earners') fill in jobs without a check. Each player's total shows how much it has grown since Torning first saw them, so you can spot who is training.
  • Message on Torn (or the paper plane in the scan) opens a new Torn message to them. You write and send it yourself; the player's name in the scan opens their Torn profile.
  • Today lists how many candidates meet your open positions.

Without an API key

The free Company types tool on the public site lists every company type with the working stats each position needs and gains, its specials and its stock, what each star takes (the line into it, the youngest company in Torn at it, and the companies that moved up or down lately), and ranks every company of a type at each star rating by weekly customers. The free Company jobs tool lists every company that is hiring, the same list as Find a job. Both need no sign-in.

Questions 2 Questions and replies are public: anyone can read them here and on the guide's page on the public website.
  • Falcon[9999995]

    Where does the advertising suggestion come from? It is a fair bit higher than what I run.

    Cipher[9999999]

    A tenth of daily income, half as much again while popularity is under 100%. A rule of thumb, not Torn's formula.

  • Ghost[9999992] Answered

    Does the train rotation count the trains I book for buyers, or only what staff get?

    Demo Leader[9999990]

    Both. Booked trains come out of the day first, so Next never spends one a buyer has paid for.

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  • Chain pace Tool · War and chains
  • Chain watch points Tool · War and chains
  • War payout Tool · War and chains
  • Chain energy Tool · War and chains
  • Effective stats Tool · War and chains
  • Spy report reader Tool · War and chains
  • Racing cars Tool · Racing
  • Racing tracks Tool · Racing
  • Torn calendar Tool · Reference
  • Torn events Tool · Reference
  • Booster day planner Tool · Items
  • Trick or Treat calculator Tool · Items
  • Elimination target calculator Tool · War and chains
  • Torn time Tool · Reference
  • Company types Tool · Reference
  • Which company to start Tool · Reference
  • Company jobs Tool · Reference
  • Daily checklist Tool · Reference
  • Money shorthand Tool · Reference
  • Newsletter Wizard Tool · Reference
  • Education planner Tool · Reference
  • Awards Tool · Reference
  • Hall of Fame tracker Tool · Reference
  • Territories Tool · Reference
  • API error codes Tool · For scripters
  • Log types Tool · For scripters
  • Guides Page
  • Stats Page
  • Getting started Page
  • API key and security Page
  • Discord bot Page
  • Userscript Page
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