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Recruit clearance
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The move
times in TCT
A player who joins a faction is a recruit for 72 hours. Recruits cannot score in ranked wars or chains, join organised crimes or hold a position.
Time
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:
Time
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:
Clearance
Full member at
30 Oct, 23:31 TCT
Latest join for the war
26 Oct, 23:00 TCT
At the war
Still a recruit
25 hours short
War starts
Full member
Joins 27 Oct, 23:31
30 Oct, 23:31
Enlistment
To enlist for ranked wars, a faction needs at least ten members active in the last 24 hours. Recruits count toward the ten, so check the faction they leave as well.
Enough to enlist
12 / 10
Needs 10